Events Reference
Core events
loadplayer_connect(player)player_join(player)player_chat(player, message)player_death(player, death_pos)player_dead(player, death_pos)player_respawn(player, alive)player_sleep_attempt(player, pos)player_sleep(player, pos)block_break(player, block)block_interact(player, block)block_place(player, block)
Payload notes
player object
Common fields:
name,uuid,typex,y,z,posdimension,health,gamemodetags,nbt
block object
Common fields:
idx,y,z,posdimension
Example
on block_place(player, block):
log player.name + " placed " + block.id + " at " + block.pos
end